Game World Setting

In the subtle cosmic space, there is a monster world which is filled with endless darkness and danger. The awakening of the ancient behemoth in the dark purgatory and the arrival of the first wave of Starfire Legion have broken the balance in the space of the Four Elements. The monster world is now facing spatial threats – to be destroyed or be immortal, the history is bound to be rewritten, and everything starts from here.

The space of Four Elements, the Fire Spirits Slamander, Duru, and Adesso dominate the Space of Fire; the Earth Spirits Gnome, Maya, and Tero control the Space of the Earth; the Wind Spirit Sylph, Saras, Vento reign the Space of the Wind; the Water Spirits Undine, Lakshi, Akro dictate the Space of Water. They have united to resist the attacks of the dark legions and behemoths.

The Spirits of Four Elements, who are the masters of magic and combat skills, build a huge Monster Academy to teach monsters their abilities and make them mages, warriors, assassins, archers, and support masters.

To fend off the enemies and save the monster world, generations and generations of new monsters will evolve into the partners of the spirits and engage in life-and-death battles with the evils. For glory and for homeland, they will follow the footsteps of the spirits and determine their own destiny in history.

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